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EGR 121

This a first year course at Duke University that uses team-based projects to explore prototyping, product realization, and exploration of new skills and tools such as Solidworks and circuit design. 

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01

Machine Anatomy

Project Goal: Reverse engineer two clocks and create a product analysis including costs and product comparison. One clock was given to all project teams. The second clock was unique to one or two teams

Memo for Machine Anatomy

02

Mousetrap Car

Project Goal: Create a quantum sand machine using only a mouse trap as the source of power and existing materials within the class lab. Scored on distance traveled, weight of car, and quality of memo.

Moustrap Car Memo

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03

Happy Meal Toy Design

Project Goal: Using the tools learned in the class, design and iterate a toy that can fit inside a happy meal, fits all safety requirements, is cost-effective, fun, and present the final product in a mock sales pitch.

Toy Design Memo

04

Rube Goldberg Machine

Project Goal: The culminating project of the class, this project involves creating an individual machine with your team that must successfully interact with 4 other teams to form a larger Rube Goldberg Machine. Each group of five teams must come up with a theme and successfully have a ball of some type loop through the machine twice.

Rube Goldberg Machine Memo

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05

Other Projects

Duke Bugs: Creating a video around an engineering design flaw on dukes campus

Mini Assignments

  • Creating a particular shaped blocks and stand on Solidworks

  • Circuit Design Challenge

  • Perspective Drawing Challenge

© 2021 by Madison Jaffrey

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