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EGR 121

This a first year course at Duke University that uses team-based projects to explore prototyping, product realization, and exploration of new skills and tools such as Solidworks and circuit design. 

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01

Machine Anatomy

Project Goal: Reverse engineer two clocks and create a product analysis including costs and product comparison. One clock was given to all project teams. The second clock was unique to one or two teams

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Memo for Machine Anatomy

02

Mousetrap Car

Project Goal: Create a quantum sand machine using only a mouse trap as the source of power and existing materials within the class lab. Scored on distance traveled, weight of car, and quality of memo.

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Moustrap Car Memo

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03

Happy Meal Toy Design

Project Goal: Using the tools learned in the class, design and iterate a toy that can fit inside a happy meal, fits all safety requirements, is cost-effective, fun, and present the final product in a mock sales pitch.

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Toy Design Memo

04

Rube Goldberg Machine

Project Goal: The culminating project of the class, this project involves creating an individual machine with your team that must successfully interact with 4 other teams to form a larger Rube Goldberg Machine. Each group of five teams must come up with a theme and successfully have a ball of some type loop through the machine twice.

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Rube Goldberg Machine Memo

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05

Other Projects

Duke Bugs: Creating a video around an engineering design flaw on dukes campus

Mini Assignments

  • Creating a particular shaped blocks and stand on Solidworks

  • Circuit Design Challenge

  • Perspective Drawing Challenge

© 2021 by Madison Jaffrey

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